Gohrmliht Imperium

News - Civil War Coming?
Corporate and "National" interests collide with locals!

[News] United Kaldorphion Free Press 19024; fall season – Late breaking news indicates that the corporate interests on Kaldorphion have formed a loose alliance with the AFUK (Advocates For a United Kaldorphion). Even now, in the eastern region of Camerone, wher the AFUK has a majority council sitting, it is being reported that mercenaries are being landed in the central city of Singerman – in the space port itself. External sources say a camp is being formed several kilometers to the NW of the city in low mountain valleys near the massive freshwater Loch Sauverage – although there is an official news and satellite blackout on the region and several attempts to get close have resulted in arrests, as well as destruction of remote sensing gear.

All this is happening a midst the seasonal weather changes which would make it impossible for much movement. Storms continue to rage, and cyclones and tornadoes hit the lowlands relentlessly. If this is true, it is the first overt act of aggression from the nationalists. The local Binding Multiples have not made any comment on it, and the local speaker for the Faerie Council on Kaldorphion has made an official protest through the Imperium channels, and has declared that any violence near or movement through Faerie Territories on the lake will constitute and act of aggression which will be replied to in kind – and that ALL humans will be considered a guilty party – nationalist or Binding Multiple member.

Despite the continued trade and transport arguments, the Binding Multiple councils have always been respectful of Faerie Lands and sources inside their talks say they have nothing to do with the escalation to military action. The BM’s are all known to have their own militia and resources which are used sometimes in helping to settle new places and have occasionally clashed in the past – but never in the numbers of the mercenaries seen landing, and never involving the existing settled areas.

The only likely action from the Imperium is to interdict all space traffic in the system – preventing any further outsider forces from arriving.

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Starting in Bithataen Breach
The group is brought together

Basic Timeline:
18482 System discovered
18601 Terraforming begins
18817 First settlers
18855 First Orrish raid
18983 Orrish occupation
19004 Liberation
Second settlement
19024 Current time

Kaldorphion System

Online Reference: http://www.incarna.net/set/grlm/places/sys-kaldorphion/

Calahans crew is noticed

The crew thats assembled at Calahans has not gone unnoticed. Tal is summoned to the presence of Alleich – who’s crew the group is part of. He says he’s got a real job for them, this one comes from the top – Corelian himself. Its mostly a total milk run, except for the part of getting the goods. You will have a ground cargo transport, and headed to the edge of The Mouth – the breach to the outside. There you will meet Grubska and his crew – ‘outers’ who survive off the land and salvage outside the city. He’s a very nervous fellow and a couple of deal have gone south… but he always manages to find something the syndicate needs. Drop off the payment, pick up the package, and make it back to Ahnzelina’s Truck Repair to deliver it. Tal returns to Calahan’s to talk to the group about it and prepare.

Details:
Grubska + ‘the outers’: The syndicate and them go way back. They dig through old settlements and Orrish bases illegally looking for salvage. Outside Landau and the few estates west of the walls (near a gate) the Imperium’s army is the law. Most of their attention is focused on the Star Port – so very rarely do the ‘outers’ come in conflict with anyone but legitimate salvage crews – the occasional family looking to recover lost goods or sentimental items. Grubska is their leader for 8 years now, of Russian Old Earth descent and still speaking with an accent. They are a hard crew, a band of a few hundred in Grubska’s case.

Ahnzelina: Another of Russian Old Earth descent; a known associate of the syndicate – a hard, dangerous woman with some of the best chop shop work around.

Alleich: Crew Boss working under Corelian, the immediate superior of the group meeting at Calahans. His crew is about 50 all total – plus he runs whores, drugs, and metal salvage and transport. He is known to have a hover truck, and a atmospheric shuttle with a 20 ton cargo hold. He is a rough looking man, portly and smokes a large pipe. He is some sort of human modified strain – he is covered in a light soft fur.

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